

Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: What will happen when all your 1001 lives run out? That’s for you to find out! We can’t wait to see what you think when it releases later this year.Your IP address has been temporarily blocked due to a large number of HTTP requests. Gamers have to be comfortable with the idea of dying… a lot. With many games purposefully made to be easy and accessible, 1001 Spikes was an opportunity to make a game that is anything but that, yet still make it fun and meaningful. We know our game is cruel, and know that the players of today are up for the challenge. Multiplayer is both co-op and versus, but we all know that almost every co-op game will eventually turn into a versus match anyway. Additionally, 1001 Spikes will feature unlockable guest characters and authentic 8-bit style cutscenes! For anyone who doesn’t want to go on the experience alone, we’ve included three multiplayer modes. In fact, there are areas where you’ll have to use one jump versus the other to advance.Ĭontent-wise, there are six worlds with multiple levels each that lead to more than one finale. There are very specific times when the high jump may or may not have the advantage, leaving you with using the short jump to progress through the level. Like classic 2D platformers, 1001 Spikes’ controls are simple: throw daggers, short jump, and high jump. The main character, Aban Hawkins, wields unlimited throwing daggers to fight off anything he may encounter in the deadly ruins. Although some levels look impossible at first, the determined gamer will prevail.

Each level will present a different challenge both in the procurement of the key and then making it to the door alive. The designers have spent countless hours fine tuning placement of every obstacle and item in the game, literally every detail of the game was meticulously planned and thought out, tested, tuned and retested.īroken down to its most basic design, the goal in 1001 Spikes is to find the key to open the door to the next level. On the surface, the short levels seem minimalistic, but at the core, they’re loaded with strategically placed obstacles hidden to the naked eye. Aside from utilizing a truly 8-bit art style, in developing 1001 Spikes, we’ve focused on making an incredibly difficult platformer with very precise controls requiring pixel-perfect inputs. In developing the game, we looked to classic games such as the original 8-bit Spelunker and Hudson’s Famicom game Challenger as inspiration.

What if you had 1,001 lives in your favorite 2D platformer? Think you could beat the game? That’s 1001 Spikes.ġ001 Spikes will likely be the most challenging game to come to the Vita this year.
